About Me
Currently I work as a Game Mathematician for Design Works Gaming (Found here), where I program and tune online slot games. I studied Informatic Engineering from Arizona State University, where I graduated April 2019.
During my time at ASU, I worked within a large team of student developers to create and publish games within Unity using C#. During my time in this group, I helped to create 2 games, one of which (Twisted Sails) is published to Steam.
Now, in my free time, I like to pursue game design by working on projects with a small team. I’ve created two
Skills
C#, C++, JavaScript, HTML, CSS
Game Design
Unity & Unreal engines
Github, Jira, Agile/SCRUM
Maya, Motion Builder
Projects
Chromaslice (2018)
Video Game Development Club at ASU
Worked as a Design Director on a student team of around 30 students
Teamwork means everything in this fast-paced multiplayer game. A laser tethers you and your teammate together, requiring you to work together in order to get the laser to slice away the competition. First team to touch an opponent with their laser is the victor!
Breath (2025 )
Personal Project
Made over 2 months for an art show
The players spawn in a labyrinth covered in smog, with the goal to find and recover eggs hidden in the maze. In order to progress, the players must first inhale the good air around their nest, and use it to blow away the smog. First player to 4 eggs wins!
Twisted Sails (2017)
Video Game Development Club at ASU
Published on Steam!
Created by a student team over the course of a year. Served as Design Director
Pick a team, pick a ship, and duke it out on the high seas in this multiplayer action game. Up to 8 players can fight online using 4 different types of ships, each with its own unique stats and weapons.
Episodes (2023)
Personal Project
Solo project made over a month for an art show.
Try to get chores done while also playing some micro-games on your TV. Can you juggle both? (Controller Required)